
	 _______ __ ______    __                             
	|   _   |__|   __ \  |__|.--.--.--------.-----.-----. *
	|       |  |   __ <  |  ||  |  |        |  _  |__ --|
	|___|___|  |______/  |  ||_____|__|__|__|   __|_____|    b2 <3
 	       |___|        |___|               |__|          
	\____________________________________________________/




-Author		: 	AjB*
-Xfire		:	ndajb


-Game		: 	Wolfenstein: Enemy territory
-Map name	:	Ajbjumps Beta 2
-Map type	: 	Trickjump & Gammajump
-Map difficulty :	Medium

-Release date	:	25/11/2014 (Beta1)
-Fixed version	:	30/06/2020 (Beta2)
-Program used	:	GTKRadiant 1.4 , Gimp, netradiant
-Time taken	:	1 year and 4 months (yup  :D )


-Total brushes	: 	9681
-Total entities :	1422
-Compile light	:	-light -fast -shade -fastallocate -patchshadows -samples 6 -samplesize 8 -lightmapsize 2048
-Compile time	:	2 hours (i7 4790k 4GHz)


B2 changes :	-Removed water fix made for jaymod that was a pain in the ass in etjump. 
				-Reworked all of the jumps that had water.
				-Changed the lighting.
				-Changed some really annoying jumps.
				-Edited some snowball jumps (bit easier) to match the difficulty progress in the map
				-Added pics at the end for easier navigation + ice pads
				-Added pics of jumps in front of all portals	
				-Added a teleport at start for easyjumps 
				-Fixed some textures
				-Changed the dynamitable woods in the cave, now just need to shoot it.
				
				


Special thanks to :
___________________ 

Passive		: for giving awesome and crazy ideas for the world, testing, and for the map imgs 
Fate		: for his mapping IDE, tutorials and his great help when I started mapping and scripting
Stealth		: for his tutorials and his help in general mapping
Kragle 		: for his shader and the special img :D and testing

And to everyone who helped me doing this map.



Testers : 
_________
B1 :
	Dewitt
	Thederp
	Dies
	P4re
	Tom
	Fox*
	Mag!c
	Skepty
B2 :
	Revan
	kalle
	Jay
	apple
	REINA
	LAGO



Credits :
________

"Darkness" - skybox by Avoc
Most of the sounds : freesound.org

